Sensors reveal that they have already launched fighters and bombers for an initial assault. At their current speed and trajectory, they will intercept the Midway within the hour. The alien cruiser and its escorts have broken past the mines surrounding the jump point. Success / Failure go to H'hrass Losing Path 2. If in doubt press Ctrl-O and see which objective hasn't been completed. Wait until you hear "mission accomplished" before autopiloting back to the carrier.You can either use missiles against the Skate segments or let Bravo wing handle them. Use your missiles against the Mantas and your guns against the slow Skate clusters.Keep pressing enter until you have none left. Press M key until your mines are selected, and hit enter to drop one. You have no use for its torpedoes just yet. For now just concern yourself with dropping mines and destroying attackers. This losing path mission is the first opportunity to fly a Shrike bomber.When the jump point is mined, return to the Midway. In order to limit enemy intelligence about this system, you are to destroy any enemy advance forces which attempt to enter through the jump point. Stiletto's Bravo Wing will provide escort. In order to slow their pursuit, your Alpha Wing will proceed to NAV 1 and mine the region surrounding the jump point. The enemy cruiser and its escorts are in pursuit of the Midway and should arrive through the G'wriss jump point within the hour. Lay mines within 20,000 klicks of jump-pointīravo Wing: Stiletto, 3 Random pilots ( Tiger Sharks). H'hrass Losing Path 2 : Cruiser Group Assault H'hrass Losing Path 1 : Mine the Jump Point
0 Comments
Leave a Reply. |